How Particle Physics Tests WebGL & Compositor Throughput
Rendering thousands of physics-enabled particles in real time exercises several key graphics subsystems:
- Vertex Transformation & Buffer Uploads: Updating particle coordinates and velocity vectors on each animation frame.
- Rasterization & Alpha Blending: Calculating overlapping particle transparencies and radial glow gradients.
- Compositor Thread Lock: Verifying that the browser's main UI thread does not stall during heavy GPU memory transfers.